The Archer in Royal Quest Online is a master of ranged combat. Using a Gun or Mortar, the Archer is a master of DPS with a side-helping of crowd control. You can lay traps, slow down your opponents, and even knock them back.
They’re a pretty useful party member too, as they can buff the entire party’s movement speed to help getting around the world or dungeons. You can also heal and reveal invisible environments.
When you advance, you can specialise as a Hunter or Sniper, doubling down on either the crowd control and support or pure DPS. Archer and its advanced classes are a great choice for those that don’t like to pigeonhole themselves into a specific role.
Royal Quest Online Archer
Here’s what the Archer offers at a glance:
- Fights from range
- Uses Guns and Mortars
- Solid AoE and single target damage
- Few DoT attacks
- Can heal allies
- Party movement speed buffs
- Traps
- Self-damage buffs
- Lots of crowd control including slows and stuns
- Can reveal hidden objects
The Archer is one of the best ranged damage classes in Royal Quest, specialising in single target damage. It’s no slouch in the AoE damage department either, though most of these types of attacks function in a line.
You do have a few DoT attacks, but you have to invest deep in the Talent tree to make the most of this if you’re into that sort of thing. Regardless, you have a wide range of crowd control abilities, primarily through slowing down opponents but also by stunning them.
The party support options are pretty varied, consisting of a mix of heals, movement buffs, and boosting your own damage.
You probably shouldn’t enter a dungeon without an Archer, as the class can reveal hidden objects, boosting your rewards and helping you progress faster.
Skills
The Archer’s skills focus on dealing damage, crowd control, buffing yourself and party members, healing, and revealing hidden objects.
You need to carefully manage your Energy and Focus in order to keep your DPS high.
Here’s a full list of Archer skills.
Skill | Cost | Cooldown | Effect |
Trial Shot | 10 | 1 | Deal 17 – 23 damage. Restore 1 Focus. |
Target | 10 | 30 | Target takes more damage from ranged attacks. Gain Focus faster. |
Burr | 12 | 6 | Deals Neutral Damage when activated. Slows down target. |
Precise Shot | 17 | 5 | Deal 23 – 31 damage. Gain 50% chance to hit. Consume a Focus point to deal 30% more damage. |
Vigor | 25 | 1 | All party members gain 10% movement speed. |
Piercing Shot | 18 | 8 | Deal 10 – 14 damage to enemies in a line. Consume a Focus point to deal 30% more damage. |
Undistracted Attention | 18 | 90 | Fully restore Focus. |
Walking Tour | 20 | 1 | All party members run 20% faster for 20 seconds. |
Aiming | 10 | 6 | Ranged weapon damage increases. Focus charge speed increases. Ends if you move. |
Wound Dressing | 12 | 5 | Restore 124 – 170 HP over 10 seconds. |
Buttstock Strike | 14 | 15 | Deal 17 – 23 damage. Knocks back target. Slows target. Requires a Gun or Mortar. |
Pellet Shot | 16 | 2 | Deal 12 – 17 damage to targets in a line. Requires a Gun. |
Healing Charge | 16 | 5 | Heals an ally by 32 – 44 HP. |
Eagle Eye | 15 | 25 | See hidden and invisible objects within 13m. |
Talents
Archer Talents generally help the role specialise in dealing damage or supporting allies with heals and buffs.
Here’s a full list of Archer talents.
Talent | Effect |
Magical Target | Target now boosts damage by 20%, up from 15%. |
Healing Brew | First Aid and Wound Dressing heal 25% more. |
Unloading | Auto attacks restore four energy points. |
Second Wind | Vigor increases energy regen by 50%. |
Deep Wounds | Piercing Shot inflicts Bleeding, dealing 28 – 39 damage every 2 seconds for 6 seconds. |
Resilience | Take 10% less damage when under the effects of Aiming. |
Reckless Shooter | Critical hits increase your attack by 2% for 5 seconds. Stacks up to 8 times. |
Regenerating Charge | Healing Charge now regenerates 366 – 504 HP over 10 seconds, in addition to the initial healing. |
Toxic Charge | Healing Charge can now poison an enemy, dealing 19 – 26 damage every 2 seconds for 8 seconds. |
Shooting Legs | Your first shot now slows down an enemy by 10%. Each shot after slows them down by 1%. Lasts for 30 seconds. |
Stormtrooper | Use Pellet Shot while moving. |
Energy Control | Consume 50% less energy for 10 seconds. |