Delta Force only just launched yesterday, but the work over at Team Jade isn’t complete just yet. In fact, less than 24 hours later we already have the first hotfix.
This one address balancing issues across a range of Operators in the Warfare and Operations modes. As you can expect, there’s also a bunch of bug fixes.
If you’d like to check it out, you can grab Delta Force over on Steam. Let’s take a look at what the first Delta Force hotfix entails.
Delta Force Warfare Balancing Adjustments
The following Operators have seen balancing adjustments for just the Warfare mode:
Toxik
- You can now remove drones faster after being disrupted by the ‘Dragonfly’ Swarm Drone
- The blurring effect of ‘Dragonfly’ Swarm Drone has been reduced
- Blinding Gas has a reduced radius of 4.5m
Hackclaw
- Flash Drone’s flashing effect is less bright
- Flash Drone’s max flashing time trigger distance has dropped to 3m, from 5m
Stinger
- Smoke Grenades have a reduced radius to 4.5m
- The Smokescreen effect is reduced to 25m
- Smokescreen now lasts 12s, down from 17s
D-Wolf
- Tactical Smoke Grenade’s radius is reduced to 4.5m
Operations Balance Adjustments
Hackclaw is the Operator getting picked on in Operations. Here’s how he’s been affected:
Hackclaw
- Flash Drone’s brightness effect has been reduced
Squished Bugs
As you can expect from a patch, a bunch of bugs have been squished. These fixes cover a range of modes and Operators.
Here’s the full list of bug fixes:
- The Black Hawk Operations rank Avatar will now appear properly in the Avatar screen
- You won’t encounter the black scope issue when using ADS in Warfare
- Hackclaw’s Flash Drone will no longer cause a blurring issue
- Operators can now successfully give up rescue in Warfare
You can read the full patch notes over on the official site.