The FFXIV 7.11 patch notes are in, and it’s a pretty exciting update. We have more New Game+ chapters, the introduction of a new raid: ‘Futures Rewritten (Ultimate)’, and a ton of new items, achievements, and sound effects.
There’s also a ton of balancing for certain jobs in PvP, as well as a series of bug fixes. Let’s take a look at the patch notes in full.
New Raid: Futures Rewritten (Ultimate)
This is the headline feature of the new patch: a brand new raid arriving in FFXIV. It’s for eight players and should take you roughly two hours to beat.
Here are the full details:
Level Requirement | 100 |
Party | 8 |
Time to Complete | 2 hours |
Entry Requirements | Beat AAC Light-heavyweight M4 (Savage) |
Rewards | Ultimate Edenmorn Weapons (one per week) |
Reset | Tuesday at 12:00 AM PST |
New Game+ Additional Chapters
You can now play through the Role Quest (Dawntrail): Prologue in New Game+.
Housing Additions
There are new orchestrion rolls for you to check out:
- Return to Oblivion (Scions & Sinners: Band)
- A Sundering of Light
PvP Balancing
A ton of jobs have had slight balancing tweaks in patch 7.11. Let’s take a look at them in detail:
Paladin
Skill | Balancing |
Shield Smite | Cooldown increased to 24 seconds from 20 |
Imperator | Sacred Claim heals 4,000 HP from 3,000 |
Holy Sheltron | – Barrier heal potency reduced to 8,000 from 10,000 – Damage dealt increases to 150% barrier potency from 100% |
Warrior
Skill | Balancing |
Onslaught | Potency increased to 500 – 5,000 from 400 – 4,000 |
Orogeny | – Consume 10% HP, down from 20% – Potency increased to 1,000 – 10,000, down from 800 – 8,000 |
Monk
Skill | Balancing |
Wind’s Reply | Cooldown reduced to 16 seconds from 20 |
Samurai
Skill | Balancing |
Meikyo Shisui | Duration reduced to 3 seconds, from 4 |
Tendo Setsugekka | Range increased to 8, from 5 |
Tendo Kaeshi Setsugekka | Range increased to 8, from 5 |
Viper
Skill | Balancing |
Bloodcoil | Cooldown reduced to 12 seconds, from 16 |
Twinfang Bite | Potency increased to 4,000 from 3,000 |
Twinblood Bite | Potency increased to 4,000 from 3,000 |
Uncoiled Twinfang | Potency increased to 4,000 from 3,000 |
Uncoiled Twinblood | Potency increased to 4,000 from 3,000 |
Machinist
Skill | Balancing |
Wildfire | – Pitch now detonates after 4 attacks, down from 5 |
Full Metal Field | Cooldown reduced to 32 seconds, from 40 |
Black Mage
In addition to the skill balancing below, the Black Mage has also had the following global changes:
- Reduced cast time to 1.32 seconds from 1.44
- Spell cooldown reduced to 2.2 seconds, from 2.4
Skill | Balancing |
Wreath of Fire | Potency increased to 4,500, from 4,000 |
Flare Star | – Potency increased to 18,000, from 16,000 – DoT duration increased to 9 seconds, from 6 |
Summoner
Skill | Balancing |
Crimson Cyclone | Potency increased to 6,000, from 4,000 |
Necrotize | Cooldown reduced to 10 seconds, from 12 |
Red Mage
Skill | Balancing |
Embolden | – Damage dealt increase reduced to 8%, from 10% – Damage taken reduction reduced to 8%, from 10% |
Displacement | Damage and healing potency reduced to 15%, from 20% |
Prefulgence | – Potency reduced to 10,000, from 12,000 – Healing potency reduced to 10,000, from 12,000 |
Pictomancer
Skill | Balancing |
Creature Motif | – Casts in 2 seconds, down from 2.5 – Cooldown reduced to 3 seconds, from 3.5 |
Living Muse | Cooldown reduced to 16 seconds, from 20 |
Pom Motif | – Casts in 2 seconds, down from 2.5 – Cooldown reduced to 3 seconds, from 3.5 |
Wing Motif | – Casts in 2 seconds, down from 2.5 – Cooldown reduced to 3 seconds, from 3.5 |
Claw Motif | – Casts in 2 seconds, down from 2.5 – Cooldown reduced to 3 seconds, from 3.5 |
Maw Motif | – Casts in 2 seconds, down from 2.5 – Cooldown reduced to 3 seconds, from 3.5 |
Pom Muse | Cooldown reduced to 16 seconds, from 20 |
Winged Muse | Cooldown reduced to 16 seconds, from 20 |
Clawed Muse | Cooldown reduced to 16 seconds, from 20 |
Fanged Muse | Cooldown reduced to 16 seconds, from 20 |
Astrologian
Skill | Balancing |
Gravity II | Heavy effect duration reduced to 2 seconds, down from 3 |
Gravity II (After Double Cast) | Heavy effect duration reduced to 2 seconds, down from 5 |
Macrocosmos | – Potency reduced to 10,000, from 12,000 – Healing potency reduced to 5,000, from 6,000 (+25% damage taken) |
Epicycle | Barrier heal potency reduced to 6,000, from 8,000 |
Lady of Crowns | Healing potency reduced to 6,000, from 8,000 |
Lord of Crowns | Potency reduced to 6,000, from 8,000 |
FFXIV 7.11 Patch Notes
Now, let’s take a look at the remainder of the notes, which are mostly bug fixes:
FFXIV
- The following issues have been addressed.
- An issue with the alliance raid dungeon Jeuno: The First Walk wherein the area name would not display properly on the map under certain conditions.
- An issue with the Duty Finder when undertaking the alliance raid dungeon Jeuno: The First Walk wherein gear wasn’t included in the rewards already received count.
- An issue with the trial the Minstrel’s Ballad: Sphene’s Burden wherein, under certain conditions, players would become incapacitated when the effect Gravitational Anomaly expired.
- An issue when playing as summoner or scholar wherein, under certain conditions, executing pet actions would reset the recast time of the pet action executed.
- An issue with the ninja PvP action Hyosho Ranryu wherein the timing at which damage was inflicted was incorrect.
- An issue when playing as astrologian wherein the PvP action Macrocosmos would erroneously change to Microcosmos when the player was granted Macrocosmos by a party member.
- An issue in Crystalline Conflict wherein the PvP action Guard would not negate launch or knockback effects, while reducing damage that normally cannot be reduced in the following stages:
Cloud Nine / The Clockwork Castletown / The Red Sands- An issue with the ninja PvP action Aeolian Edge Combo wherein Fleeting Raiju was prioritized over Assassinate when the action changed.
- An issue wherein the descriptions for the PvP actions Gnashing Fang, Communio, and Doton were incorrect.
* This was a text-only issue. The actions themselves remain unchanged.- An issue when using the reaper PvP action Perfectio at the Wolves’ Den Pier wherein the following action effects were nullified:
Undead Redemption (Granted by the dark knight PvP action Eventide)
Hallowed Ground (Granted by the paladin PvP action Phalanx)
Mesotes (Granted by the sage PvP action Mesotes)- An issue wherein dyes were not applied to the correct portions of the Oasis Doublet.
- An issue wherein the Seafade Interior Wall could be erroneously obtained via quick exploration ventures.
- An issue wherein furnishings due to be implemented in Patch 7.15 were erroneously available to preview.
- An issue with private chambers in free company estates wherein maximum storeroom capacity was displayed incorrectly.
- An issue with subaquatic voyages wherein the amount of materials obtained from sectors newly added in Patch 7.1 was lower than intended.
- An issue in Eastern Thanalan wherein players were unable to fish, and certain water related effects and animations did not display correctly.
- An issue wherein status effects were not displayed in the Spearfishing window.
- An issue with the Hunt wherein players were unable to exchange more than 100 of any given currency at once.
- An issue with the Mogpendium wherein rewards for weekly objectives, minimog challenges, and ultimog challenges were unobtainable.
* Weekly objective, minimog challenge, and ultimog challenge rewards will be obtainable until the release of Patch 7.15.- An issue when playing without joining a party wherein the text command placeholder “<1>” could not be used.
- An issue when using a DUALSHOCK®4 controller wherein the wireless connection became unstable under certain conditions.
* Learn more about this issue.- An issue wherein Data Center selection was occasionally unavailable when selecting Data Center from the title screen and opening the Data Center selection window.