Not sure which Kagune to use in GHOUL://RE? Our tier list is here to help. In this guide, we’ve ranked every single option from S tier to D tier to help you determine which ones to pick, and which to skip. We’ll also provide a list of pros and cons (if any) for each Kagune so you can determine which is the best for you overall.
GHOUL://RE Kagune Tier List
Below, you can find all of the Kagunes ranked from S tier to D tier, with a description of why.
S Tier
The absolute best Kagunes in GHOUL://RE right now. If you roll one of these, stop rolling.
Kagune | Rarity | Roll Chance | Details |
---|---|---|---|
Eto | Legendary | 3% | + Variety of attacks + Solid mobility + Pushes / lifts + Powerful Frenzy state |
Ken | Legendary | 3% | + Rapid attacks + Control opponent with pulls / pushes / lifts + Mighty Centipede mode |
A Tier
While these options don’t quite achieve the heights of our S tier, they’re still pretty decent.
Kagune | Rarity | Roll Chance | Details |
---|---|---|---|
Takizawa | Legendary | 3% | + AoE abilities + Rapid attacks + Lots of mobility + Difficult to read |
Noro | Legendary | 3% | + Lots of hyper armour + Push / Pull + Buffs |
B Tier
The worst of the Legendaries. Definitely better than a Rare or Common tier, but we recommend you roll for a better option if you can.
Kagune | Rarity | Drop Chance | Details |
---|---|---|---|
Mayu | Legendary | 3% | + Feints + Pushes + Ranged attacks – Too reliant on enemy mistakes |
Yomo | Legendary | 3% | + Reliable flash step + Plenty of Follow-up attacks |
C Tier
C tier options are okay during the early game but you want to drop them out later. They aren’t as good as Legendaries.
Kagune | Rarity | Roll Chance | Details |
---|---|---|---|
Tsukiyama | Rare | 11% | + Hyper armor + Rapid attacks + Push / grab / lift |
Yamori | Rare | 11% | + Decent range + Lift |
D Tier
These are the current worst Kagunes in the game, and we don’t recommend using them unless you can’t roll for another.
Kagune | Rarity | Roll Chance | Details |
---|---|---|---|
Beaked | Common | 86% | + Grabs + Easily dodgeable |
Nishio | Common | 86% | + Pulls / push + Variety of attacks |
Wing | Common | 86% | + Ranged attacks – Easily dodgeable |