Supervive is joining the pool of best free to play gaming Christmas events by introducing one of its own. It goes by the name Cosmic Winter Jubilee, and it features a ton of festive goodness to get stuck into.

You’ve got festive decorations on the map, themed powers to pull off, as well as a variety of festive rewards to earn. If you like Christmas, you will love this event.

There’s also a bunch of balance fixes for a range of heroes, as well as the usual squished bugs and quality of life changes. Let’s take a look at the patch.

What’s Included in the Supervive Cosmic Winter Jubilee?

Lots!

Okay, let’s be a little more specific:

  • There’s a gift giver exploring the map that you can find to earn rewards
  • When the storm shifts:
    • You can participate in a snowball fight
    • Snow bombers turn those it hits into snowpeople
    • You can grab gifts that fall from the sky
  • There are a bunch of new event powers:
    • Snowball
    • Snowball Launcher
    • Present
    • Express Delivery
    • Avalanche
    • Mega Avalanche
    • Little Helper
    • Emergency Penguin
  • There’s a holiday-themed lobby to hang out in
  • The map is covered in decorations and breakable ice

That’s the Christmas content at a glance. You can engage with it to complete the following missions:

MissionObjectives
Gift ExchangeMeet the Gift Giver
The Power of WinterUse Winter Powers
PresentingOpen 15 presents as a team
Build a SnowmanTurn others into snowmen or become one
Wintery WeatherPlay Winter Storm Shifts

Balance Changes

Let’s take a look at the balance changes Supervive is dropping as part of this patch.

Oath

Valiant Strength (Passive)

  • Reduced wall stun duration from 1 >>> 0.5 seconds

Regen Field (Q)

  • Healing reduced by 20% at all levels
  • No longer repairs broken shield
  • Only heals shield if shield is active

Zeph

  • Mending Breeze (RMB)
  • Heal reduced by 15%
  • Minimum time between heals increased from 0.5 >>> 1.5 seconds

Amplifier

  • Bonus CDR per stack reduced from 5% >>> 2.5%
  • For comparison:
  • Pre-nerf: two haste items without Amplifier gave 32% cooldown reduction
  • Pre-nerf: two haste items with a fully-stacked Amplifier gave ~60% cooldown reduction on the amplified ability
  • Post-nerf: two haste items with a fully-stacked Amplifier will give ~50% cooldown reduction on the amplified ability
  • [Bugfix] fixed some cases where a single ability case would stack Amplifier multiple times (Brall tether)
Steam

Bug Fixes

Lastly, let’s take a look at the bug fixes and quality of life changes that are introduced with this patch.

  • After this patch, we’ll be rolling out networking changes that should improve latency for a number of players that have been experience worse than expected latency to our Ohio and Hong Kong servers – HUGE THANKS to all of the players who went through a pile of troubleshooting steps with us to figure this out
  • Leaderboards, stat screens, and anywhere else that displays damage dealt will no longer calculate Overkill damage
  • Increased XP gained from playing Arena matches to be more similar to BR
  • You can now progress Hunter Mastery Missions in Arena games
  • Improved AFK detection in Arena
  • You may now preview skins, their variants, and finishers in-store
  • Fixed an issue causing Oath’s abilities to be much louder than they should be
  • Fixed a bug causing Creep Cloner to reset Hunter Abilities (Creep Cloner is now back as an available Power)
  • Fixed a bug that caused Elluna to sometimes be permanently grounded by Hudson’s Barbed Wire
  • Fixed a bug causing Oath’s Brightshield to sometimes be invisible to enemies
  • Fixed a bug causing Jin to sometimes be locked out of abilities when using Flip Slash
  • Removed collision from Biome chests
  • Trees created from Tree Costume should now match the trees of the Biome you are in
  • Fixed a bug that sometimes caused enemies to be permanently stunned by Void’s Singularity (thank you NetFoley for the report!)
Steam

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