Does Wuchang: Fallen Feathers have difficulty settings is one of the most burning questions right now among game fans. The short answer is no. Wuchang: Fallen Feathers does not include traditional difficulty options like Easy, Medium, or Hard. But there are a few indirect ways through which you can tinker with the difficulty settings. Here’s how.

How Wuchang: Fallen Feathers Lets You Adjust the Challenge Indirectly

Although Wuchang: Fallen Feathers does not give you a pre-determined Easy or Hard mode, that does not mean that you are restricted to that speed permanently. The game allows you to adjust a lot of minor options so that it never seems overwhelming, even when you are a new player.

To begin with, character development is a big deal. Whenever you gain a level, you choose how to allot your stats: invest more in health and defense to be able to take hits and be a tank, or invest some in stamina and speed to be able to dodge like a boss.

Then there is your equipment. Various weapons have various speeds and range and once you know what bosses or mobs are throwing, you can change your gear to suit the situation.

And now the cherry on the cake, the skill tree. Opening up perks in this area allows you to become more powerful as you progress through the game, and every route you take modifies the way you approach the fight, allowing you to increase your defense, increase your damage, or reduce your cooldowns.

Finally, the Red Mercury system allows you to pump some extra juice into the gear or ability you already possess. You must use it well and you will not regret it either in the mid-game grind or in the most difficult fights.

Bottom line? No, there is no Hardcore/Casual mode slider to toggle, but the game provides you with a lot of tools to ride it your way.

Read More: When Does the Review Embargo for Wuchang: Fallen Feathers Lift?

Why Wuchang: Fallen Feathers Does Not Include Difficulty Modes

Wuchang: Fallen Feathers is designed to be challenging from start to finish. It is inspired by other popular soulslike games like Dark Souls, Elden Ring, and Bloodborne. Such games are well known for their difficult fights.

By not incorporating difficulty options, such as Easy, Medium or Hard, all the players can enjoy a uniform experience and get the satisfaction based on learning the mechanics of the game and becoming better at it instead of just lowering the difficulty when fights get too hard.

This means that if you are hoping to find a setting in the menu to make the game easier, it’s not going to be there.

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